Dwarf Shieldwall¶
Dwarf, Humanoid | - | Level 3 | Platoon Defender | EV 10 |
---|---|---|---|---|
1M Size |
5 Speed |
72 Stamina |
4 Stability |
5 Free Strike |
- Immunity |
- Movement |
- | - With Captain |
- Weaknesses |
+2 Might |
+0 Agility |
+0 Reason |
+0 Intuition |
+1 Presence |
🗡 Wide Axe (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 1 🎯 One creature or object Power Roll + 2:
- ≤11: 7 damage; slide 1
- 12-16: 10 damage; slide 1
- 17+: 13 damage; slide 1
Effect: The shieldwall can shift 1 square to remain adjacent to the target. A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
3 Malice: This ability targets one additional target.
❗️ Intercepting Shield (1 Malice)
- Triggered action 📏 Self 🎯 Self Trigger: A creature makes a strike against an ally adjacent to the shieldwall.
Effect: The shieldwall becomes the target of the triggering strike and halves the damage.
⭐️ Call to the Wall
Whenever a creature deals damage to or takes damage from the shieldwall, the shieldwall can make that creature taunted until the end of the creature's next turn.