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Dwarf Shieldwall
Dwarf, Humanoid - Level 3 Platoon Defender EV 10
1M
Size
5
Speed
72
Stamina
4
Stability
5
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weaknesses
+2
Might
+0
Agility
+0
Reason
+0
Intuition
+1
Presence

🗡 Wide Axe (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object

Power Roll + 2:

  • ≤11: 7 damage; slide 1
  • 12-16: 10 damage; slide 1
  • 17+: 13 damage; slide 1

Effect: The shieldwall can shift 1 square to remain adjacent to the target. A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.

3 Malice: This ability targets one additional target.

❗️ Intercepting Shield (1 Malice)

- Triggered action
📏 Self 🎯 Self

Trigger: A creature makes a strike against an ally adjacent to the shieldwall.

Effect: The shieldwall becomes the target of the triggering strike and halves the damage.

⭐️ Call to the Wall

Whenever a creature deals damage to or takes damage from the shieldwall, the shieldwall can make that creature taunted until the end of the creature's next turn.