Dwarf Warden¶
Dwarf, Humanoid | - | Level 2 | Platoon Brute | EV 8 |
---|---|---|---|---|
1M Size |
5 Speed |
59 Stamina |
3 Stability |
5 Free Strike |
- Immunity |
- Movement |
- | - With Captain |
- Weaknesses |
+2 Might |
+0 Agility |
+0 Reason |
+1 Intuition |
+0 Presence |
🗡 Concussive Maul (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 1 🎯 One creature or object Power Roll + 2:
- ≤11: 7 damage; push 1
- 12-16: 10 damage; push 3
- 17+: 13 damage; push 5; M < 2 restrained (save ends)
Effect: A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
🔳 Concussive Shockwave (5 Malice)
Area, Weapon Main action 📏 3 cube within 1 🎯 Each enemy in the area Power Roll + 2:
- ≤11: 5 damage; push 2; A < 0 slowed (save ends)
- 12-16: 8 damage; push 2; A < 1 slowed (save ends)
- 17+: 11 damage; push 2; A < 2 slowed (save ends)
Effect: A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
⭐️ Escort the Prisoners
Whenever the warden moves, they can carry an adjacent restrained enemy as if the enemy were grabbed by them.