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Servitor War Walker
Dwarf, Humanoid - Level 1 Elite Mount EV 12
3
Size
8
Speed
60
Stamina
2
Stability
4
Free Strike
-
Immunity
Climb
Movement
- -
With Captain
-
Weaknesses
+2
Might
+0
Agility
-2
Reason
+0
Intuition
-2
Presence

🗡 Grasping Claws (Signature Ability)

Charge, Melee, Strike, Weapon Main action
📏 Melee 2 🎯 Two creatures or objects

Power Roll + 2:

  • ≤11: 6 damage
  • 12-16: 9 damage
  • 17+: 12 damage; M < 2 restrained (save ends)

Effect: A target already restrained or restrained by this ability is pulled up to 3 squares. A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.

❇️ Stunning Blast (3 Malice)

Area, Weapon Maneuver
📏 3 burst 🎯 Each enemy in the area

Power Roll + 2:

  • ≤11: 3 lightning damage; A < 0 slowed (save ends)
  • 12-16: 6 lightning damage; A < 1 slowed (save ends)
  • 17+: 7 lightning damage; A < 2 slowed (save ends)

⭐️ Cupola

While riding the war walker, three size 1 allies can occupy the same space. Creatures riding the war walker have cover.

⭐️ Mobile Prison Harness

Any restrained or slowed creature who comes adjacent to the war walker is automatically restrained (save ends) and takes a bane on power rolls. A creature restrained this way moves with the war walker.