Force of Earth¶
Elemental | - | Level 3 | Elite Brute | EV 20 |
---|---|---|---|---|
2 Size |
5 Speed |
132 Stamina |
2 Stability |
6 Free Strike |
- Immunity |
Burrow Movement |
- | - With Captain |
- Weaknesses |
+2 Might |
-1 Agility |
+0 Reason |
+1 Intuition |
+2 Presence |
🗡 Slam Into Dirt (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 2 🎯 Two creatures or objects Power Roll + 2:
- ≤11: 8 damage
- 12-16: 12 damage; M < 1 restrained (save ends)
- 17+: 15 damage; M < 2 restrained (save ends)
Effect: The target's space is difficult terrain.
🏹 Convocation of Quartz
Magic, Ranged Maneuver 📏 Ranged 5 🎯 Self or one elemental Effect: Until the start of the force's next turn, any melee strike made against the target takes a bane if it doesn't already have a bane or double bane.
3 Malice: Until the end of the encounter, the target grows a carapace of stone. They have a +3 bonus to stability and gain 15 temporary Stamina.
❗️ Break Armor (1 Malice)
- Triggered action 📏 Self 🎯 Self Trigger: The force takes damage.
Effect: The force halves the damage, and has damage weakness 3 and a +3 bonus to speed until the end of the encounter. This damage weakness increases by 3 each time the force uses this ability in the same encounter.
⭐️ Fickle and Free
The force can't be restrained, slowed, or knocked prone, and they ignore difficult terrain.
⭐️ Primordial Strength
The force's strikes gain a +6 damage bonus against objects.
⭐️ Stone Swim
The force can burrow through stone, but can't drag other creatures underground when they do so.