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Force of Earth
Elemental - Level 3 Elite Brute EV 20
2
Size
5
Speed
132
Stamina
2
Stability
6
Free Strike
-
Immunity
Burrow
Movement
- -
With Captain
-
Weaknesses
+2
Might
-1
Agility
+0
Reason
+1
Intuition
+2
Presence

🗡 Slam Into Dirt (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 2 🎯 Two creatures or objects

Power Roll + 2:

  • ≤11: 8 damage
  • 12-16: 12 damage; M < 1 restrained (save ends)
  • 17+: 15 damage; M < 2 restrained (save ends)

Effect: The target's space is difficult terrain.

🏹 Convocation of Quartz

Magic, Ranged Maneuver
📏 Ranged 5 🎯 Self or one elemental

Effect: Until the start of the force's next turn, any melee strike made against the target takes a bane if it doesn't already have a bane or double bane.

3 Malice: Until the end of the encounter, the target grows a carapace of stone. They have a +3 bonus to stability and gain 15 temporary Stamina.

❗️ Break Armor (1 Malice)

- Triggered action
📏 Self 🎯 Self

Trigger: The force takes damage.

Effect: The force halves the damage, and has damage weakness 3 and a +3 bonus to speed until the end of the encounter. This damage weakness increases by 3 each time the force uses this ability in the same encounter.

⭐️ Fickle and Free

The force can't be restrained, slowed, or knocked prone, and they ignore difficult terrain.

⭐️ Primordial Strength

The force's strikes gain a +6 damage bonus against objects.

⭐️ Stone Swim

The force can burrow through stone, but can't drag other creatures underground when they do so.