High Elf Malice¶
At the start of any high elf's turn, you can spend Malice to activate one of the following features.
🌀 Chaincast (3 Malice)
Until the end of the round, whenever a high elf uses a magic ability, they can use it as if they were occupying the square of another high elf on the encounter map to whom they have line of effect.
🔳 **Gift From an Accursed Tome (5 Malice)
Area, Magic Main action 📏 5 x 1 line within 1 🎯 Each enemy in the area Effect: The high elf chooses a damage type and condition from one of the following combinations: cold damage and slowed, poison damage and weakened, or corruption damage and frightened.
Power Roll + 2:
- ≤11: 5 damage; R < 1 chosen condition (save ends)
- 12-16: 9 damage; R < 2 chosen condition (save ends)
- 17+: 12 damage; R < 3 chosen condition (save ends)
Special: This ability can't be used by a minion.
🌀 In Defiance of Time (7 Malice)
Until the end of the round, each high elf in the encounter gains a +4 bonus to speed, and whenever a high elf uses an ability against an enemy, each high elf adjacent to that enemy can make a free strike against them.