Skip to content
High Elf Malice

At the start of any high elf's turn, you can spend Malice to activate one of the following features.

🌀 Chaincast (3 Malice)

Until the end of the round, whenever a high elf uses a magic ability, they can use it as if they were occupying the square of another high elf on the encounter map to whom they have line of effect.

🔳 **Gift From an Accursed Tome (5 Malice)

Area, Magic Main action
📏 5 x 1 line within 1 🎯 Each enemy in the area

Effect: The high elf chooses a damage type and condition from one of the following combinations: cold damage and slowed, poison damage and weakened, or corruption damage and frightened.

Power Roll + 2:

  • ≤11: 5 damage; R < 1 chosen condition (save ends)
  • 12-16: 9 damage; R < 2 chosen condition (save ends)
  • 17+: 12 damage; R < 3 chosen condition (save ends)

Special: This ability can't be used by a minion.

🌀 In Defiance of Time (7 Malice)

Until the end of the round, each high elf in the encounter gains a +4 bonus to speed, and whenever a high elf uses an ability against an enemy, each high elf adjacent to that enemy can make a free strike against them.