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Ceramic Horse
Elemental, High Elf - Level 1 Platoon Mount EV 6
2
Size
10
Speed
30
Stamina
2
Stability
3
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weaknesses
+2
Might
+2
Agility
0
Reason
0
Intuition
+1
Presence

🗡 Elemental Charge (Signature Ability)

Charge, Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object

Power Roll + 2:

  • ≤11: 5 damage
  • 12-16: 7 fire damage
  • 17+: 9 lightning damage; M < 2 prone

❇️ Stomp

Area, Weapon Main action
📏 1 burst 🎯 Each enemy in the area

Power Roll + 2:

  • ≤11: 3 damage
  • 12-16: 5 damage
  • 17+: 7 damage

Effect: Any target who is prone takes an extra 2 damage.

👤 Buck (2 Malice)

- Maneuver
📏 Self 🎯 The horse's rider

Effect: The horse vertical slides the target up to 3 squares, ignoring stability. The target can use a ranged ability at any point during this forced movement, and takes no damage if they then fall.

⭐️ Shared Otherworldly Grace

If the ceramic horse's rider has the Otherworldly Grace trait, the ceramic horse also has that trait.