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High Elf Deathtouch
Fey, High Elf, Humanoid - Level 2 Platoon Artillery EV 8
1M
Size
5
Speed
30
Stamina
0
Stability
5
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weaknesses
+2
Might
0
Agility
+1
Reason
0
Intuition
+1
Presence

🏹 Heartpiercer (Signature Ability)

Ranged, Strike, Weapon Main action
📏 Ranged 15 🎯 One creature

Power Roll + 2:

  • ≤11: 7 damage
  • 12-16: 10 damage
  • 17+: 13 damage; R < 1 bleeding (save ends); I < 1 frightened (save ends); P < 1 restrained (save ends)

5 Malice: The ability takes the Area keyword and loses the Strike keyword, its distance becomes a 3 cube within 10, and it targets each enemy in the area.

🗡 Kiss of Death

Magic, Melee Maneuver
📏 Melee 1 🎯 One willing ally

Effect: The target has a +5 bonus to speed and automatically obtains a tier 3 outcome on power rolls. They can still roll to determine if they score a critical hit. At the end of their next turn, the target immediately dies.

⭐️ Otherworldly Grace

At the start of each of their turns, the deathtouch can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.