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High Elf Orbweaver
Fey, High Elf, Humanoid - Level 3 Platoon Hexer EV 10
1M
Size
5
Speed
40
Stamina
0
Stability
5
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weaknesses
0
Might
0
Agility
+2
Reason
+2
Intuition
+2
Presence

🔳 Awash (Signature Ability)

Area, Magic Main action
📏 3 cube within 1 🎯 Each creature in the area

Power Roll + 2:

  • ≤11: 4 cold damage; M < 0 push 3
  • 12-16: 6 cold damage; M < 1 push 5 or prone
  • 17+: 9 cold damage; M < 2 slide 5 or prone

🏹 Aetherweb

Magic, Ranged, Strike Main action
📏 Ranged 8 🎯 Two enemies or objects

Power Roll + 2:

  • ≤11: 5 damage; R < 0 slowed (save ends)
  • 12-16: 8 damage; R < 1 slowed (save ends)
  • 17+: 11 damage; R < 2 restrained (save ends)

Effect: Each enemy within 3 squares of a target suffers the same potency effect as the target unless they are already adjacent to them, or if they immediately shift into an unoccupied space adjacent to the target (no action required).

⭐️ Otherworldly Grace

At the start of each of their turns, the orbweaver can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.