Fire Giant Red Fist¶
Fire Giant, Giant | - | Level 9 | Elite Brute | EV 44 |
---|---|---|---|---|
4 Size |
8 Speed |
240 Stamina |
5 Stability |
10 Free Strike |
Fire 9 Immunity |
- Movement |
- | - With Captain |
- Weaknesses |
+4 Might |
+2 Agility |
0 Reason |
+2 Intuition |
+1 Presence |
🗡 Flaming Punch (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 3 🎯 Two creatures or objects Power Roll + 4:
- ≤11: 14 fire damage; push
- 12-16: 19 fire damage; push 4; A < 3 burning (save ends)
- 17+: 23 fire damage; push 6; A < 4 burning (save ends)
Effect: A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round.
❇️ Caldera (5 Malice)
Area Main action 📏 Special 🎯 Each enemy and object in the area Power Roll + 4:
- ≤11: The distance is a 2 burst; 8 fire damage; M < 2 pull 2
- 12-16: The distance is a 3 burst; 12 fire damage; M < 3 pull 4
- 17+: The distance is a 4 burst; 15 fire damage; M < 4 pull 6
Effect: The outermost squares of the area become a 1-square-tall wall of stone. The rest of the area is on fire until the end of the encounter. A creature who enters the area for the first time in a round or starts their turn there takes 3 fire damage.
👤 Blazing Leap
- Maneuver 📏 Self 🎯 Self Effect: The red fist jumps up to 5 squares. Each creature adjacent to them when they land takes 5 fire damage.
❗️ Heat and Pressure
Melee Free triggered action 📏 Melee 3 🎯 The triggering creature Trigger: A creature within distance willingly moves or shifts away from the red fist.
Effect: The target makes a Might test. A target with fire immunity automatically obtains a tier 3 outcome.
- ≤11: Weakened and slowed (save ends)
- 12-16: Weakened (EoT)
- 17+: No effect
❗️ Guardian Block
Melee Triggered action 📏 Melee 3 🎯 Self Trigger: An ally within distance is targeted by an enemy's ability.
Effect: The red fist becomes the target of the triggering ability, then can make a free strike against the enemy after the ability resolves.
⭐️ Searing Skin
Whenever an adjacent enemy grabs the red fist or uses a melee ability against them, that enemy takes 5 fire damage.