Gnoll Abyssal Summoner¶
Abyssal, Gnoll | - | Level 2 | Horde Support | EV 4 |
---|---|---|---|---|
1M Size |
5 Speed |
20 Stamina |
1 Stability |
2 Free Strike |
- Immunity |
- Movement |
- | - With Captain |
- Weaknesses |
+1 Might |
0 Agility |
0 Reason |
+2 Intuition |
+2 Presence |
🏹 Flame Wad (Signature Ability)
Magic, Ranged, Strike Main action 📏 Ranged 5 🎯 One creature or object Power Roll + 2:
- ≤11: 4 fire damage
- 12-16: 5 fire damage
- 17+: 7 fire damage; I < 2 the target is burning (save ends)
Effect: A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round.
🏹 Call Abyssal Hyenas (3 Malice)
Ranged Maneuver 📏 Ranged 5 🎯 Special Effect: Two abyssal hyenas claw up from the ground in unoccupied spaces within distance.
❇️ Summoner's Cackletongue (4 Malice)
Area Maneuver 📏 2 burst 🎯 Each ally in the area Effect: One abyssal hyena target turns into a gnoll marauder, keeping their current Stamina. If any target hasn't used their own Cackletongue maneuver on this turn, they can use it immediately at no cost.
⭐️ Death Frenzy
Whenever a non-minion ally within 5 squares of the abyssal summoner is reduced to 0 Stamina, the abyssal summoner moves up to their speed and can make a melee free strike.