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Tusker Demon
Abyssal, Demon, Gnoll - Level 2 Elite Brute EV 16
3
Size
7
Speed
100
Stamina
3
Stability
5
Free Strike
-
Immunity
-
Movement
- -
With Captain
-
Weaknesses
+2
Might
-1
Agility
-3
Reason
0
Intuition
-1
Presence

🗡 Gore (Signature Ability)

Charge, Melee, Strike, Weapon Main action
📏 Melee 2 🎯 Two creatures or objects

Power Roll + 2:

  • ≤11: 7 damage; push 1
  • 12-16: 11 damage; push 2
  • 17+: 14 damage; push 3, prone

Effect: If this ability is used as part of the Charge main action, it deals an extra 4 damage.

❗️ Vengeful Tusker

Ranged Triggered action
📏 Ranged 7 🎯 The triggering enemy

Trigger: An enemy within distance deals damage to the tusker.

Effect: The tusker demon uses the Charge main action and Gore against the target.

⭐️ Trample

The tusker demon can move through enemies' spaces at their usual speed. When the tusker enters a creature's space for the first time on a turn, that creature takes 5 damage. The tusker demon can end their turn in a prone size 1 creature's space, preventing the creature from standing up.

⭐️ Lethe

While the tusker demon is winded, they gain an edge on strikes, and any strike made against them gains an edge