Goblin Stinker¶
Goblin, Humanoid | - | Level 1 | Horde Controller | EV 3 |
---|---|---|---|---|
1S Size |
5 Speed |
10 Stamina |
0 Stability |
1 Free Strike |
- Immunity |
Climb Movement |
- | - With Captain |
- Weaknesses |
-2 Might |
+1 Agility |
0 Reason |
0 Intuition |
+2 Presence |
🔳 Toxic Winds (Signature Ability)
Area, Magic, Ranged Main action 📏 3 cube within 15 🎯 Each enemy in the area Power Roll + 2:
- ≤11: 1 poison damage; slide 1
- 12-16: 2 poison damage; slide 2
- 17+: 3 poison damage; slide 3
1+ Malice: For each Malice spent, one target can be force moved 1 additional square.
🔳 Swamp Gas
Area, Magic, Ranged Maneuver 📏 3 cube within 10 🎯 Special Effect: The area is filled with a green haze that lasts until the start of the stinker's next turn or until the stinker is reduced to 0 Stamina, and which can't be dispersed by wind. The area is difficult terrain for non-goblins, and each non-goblin who moves in the area takes 2 poison damage for each square moved.
⭐️ Crafty
The stinker doesn't provoke opportunity attacks by moving