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Wode Hag
Fey, Hag - Level 3 Solo EV 60
1L
Size
5
Speed
300
Stamina
1
Stability
6
Free Strike
-
Immunity
Fly, hover
Movement
- -
With Captain
-
Weaknesses
+2
Might
+1
Agility
+1
Reason
+3
Intuition
+3
Presence

☠️ Solo Monster

End Effect: At the end of each of their turns, the hag can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.

Solo Turns: The hag can take two turns each round. They can't take turns consecutively.

⭐️ Supernatural Resistance

Magic and psionic abilities used against the hag take a bane.

🗡 Corrosive Claws (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 Two creatures or objects

Power Roll + 3:

  • ≤11: 9 corruption damage; A < 1 weakened (save ends)
  • 12-16: 13 corruption damage; A < 2 weakened (save ends)
  • 17+: 16 corruption damage; A < 3 weakened (save ends)

🔳 Soul Steal

Area, Magic Main action
📏 4 cube within 1 🎯 Each enemy in the area

Power Roll + 3:

  • ≤11: 5 corruption damage; P < 1 4 corruption damage
  • 12-16: 8 corruption damage; P < 2 5 corruption damage
  • 17+: 10 corruption damage; P < 3 6 corruption damage

Effect: This ability gains an edge against a target who has a soul.

3 Malice: The hag regains Stamina equal to half the damage dealt.

👤 Shapeshifter

Magic Maneuver
📏 Self 🎯 Self

Effect: The hag alters their body to become any size 1 creature, from a house cat to a humanoid. If the hag uses this ability while outside of any enemy's line of effect , they can choose to be automatically hidden. The hag can return to their original form as a free maneuver.

5 Malice: The hag becomes a size 2 creature instead, from a bear to an ogre. While in this form, the hag's melee abilities gain a +1 bonus to distance and deal an extra 4 damage.

❗️ Turned Upside Down (2 Malice)

Area, Magic Triggered action
📏 1 burst 🎯 Each enemy in the area

Trigger: A creature targets the hag with a melee strike.

Power Roll + 3:

  • ≤11: Slide 2; R < 1 the slide is vertical
  • 12-16: Slide 3; R < 2 the slide is vertical, and the target is restrained (EoT)
  • 17+: Vertical slide 5; R < 3 restrained (EoT)

Effect: While restrained this way, a creature who is vertical force moved is suspended in midair. The creature falls when the condition ends.

☠️ Snackies for Sweeties (Villain Action 1)

Area, Magic -
📏 5 burst 🎯 Each creature in the area

Effect: The hag attaches an ornate explosive pastry to each target who has A < 2. At the end of the round, the hag makes one power roll against each creature with a pastry attached to them.

Power Roll + 3:

  • ≤11: 6 poison damage
  • 12-16: 10 poison damage
  • 17+: 13 poison damage

Special: A creature wearing a pastry or adjacent to a creature wearing a pastry can attempt an Agility test to remove the pastry as a maneuver.

  • ≤11: The hag makes the power roll for all pastries.
  • 12-16: The pastry is not removed.
  • 17+: The pastry is removed and can no longer explode.

☠️ Predator's Alacrity (Villain Action 2)

Area, Weapon -
📏 1 burst 🎯 Each enemy in the area

Effect: Before using this villain action, the hag shifts up to their speed. They then use Corrosive Claws against each target, push each target up to 2 squares, and shift up to their speed again

☠️ Open the Oven (Villain Action 3)

Area, Weapon -
📏 5 cube within 1 🎯 Each creature in the area

Power Roll + 3:

  • ≤11: 6 fire damage; A < 1 weakened (save ends)
  • 12-16: 10 fire damage; A < 2 weakened (save ends)
  • 17+: 13 fire damage; A < 3 weakened (save ends)

Effect: The hag turns the area into a roiling oven until the end of the encounter. Any creature in area takes an extra 5 damage from the hag's damage-dealing abilities.