Skip to content
Hobgoblin Malice

At the start of any hobgoblin's turn, you can spend Malice to activate one of the following features.

⭐️ Goblin Malice Features (3-7 Malice)

The hobgoblin activates a Malice Feature available to goblins.

⭐️ Operation Goblin Mode (3 Malice)

Each goblin in the encounter gains a +3 bonus to speed until the end of the round.

⭐️ Operation Tactical Swarm (5 Malice)

Each hobgoblin in the encounter shifts up to their speed and can take the Defend main action.

🌀 Operation Earth Sear (7 Malice)

Until the end of the round, the ground throughout the encounter map becomes blazing hot. Any enemy takes 1 fire damage for each square of the ground they enter. Any enemy who ends their turn on the ground has fire weakness 2 until the start of their next turn.