Hobgoblin Malice¶
At the start of any hobgoblin's turn, you can spend Malice to activate one of the following features.
⭐️ Goblin Malice Features (3-7 Malice)
The hobgoblin activates a Malice Feature available to goblins.
⭐️ Operation Goblin Mode (3 Malice)
Each goblin in the encounter gains a +3 bonus to speed until the end of the round.
⭐️ Operation Tactical Swarm (5 Malice)
Each hobgoblin in the encounter shifts up to their speed and can take the Defend main action.
🌀 Operation Earth Sear (7 Malice)
Until the end of the round, the ground throughout the encounter map becomes blazing hot. Any enemy takes 1 fire damage for each square of the ground they enter. Any enemy who ends their turn on the ground has fire weakness 2 until the start of their next turn.