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Human Scoundrel
Human, Humanoid - Level 1 Platoon Ambusher EV 6
1M
Size
5
Speed
30
Stamina
0
Stability
4
Free Strike
Corruption 1, psychic 1
Immunity
-
Movement
- -
With Captain
-
Weaknesses
0
Might
+2
Agility
0
Reason
0
Intuition
+1
Presence

🗡 Rapier and Dagger (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object

Power Roll + 2:

  • ≤11: 6 damage
  • 12-16: 9 damage
  • 17+: 12 damage

2 Malice: If this ability gains an edge or has a double edge, it deals an extra 2 damage.

🌀 Dagger Storm (5 Malice)

- Main action
📏 - 🎯 -

The scoundrel uses Rapier and Dagger against up to three targets. They shift up to 2 squares before or after each strike

⭐️ Supernatural Insight

The scoundrel ignores concealment if it's granted by a supernatural effect.