Human Scoundrel¶
Human, Humanoid | - | Level 1 | Platoon Ambusher | EV 6 |
---|---|---|---|---|
1M Size |
5 Speed |
30 Stamina |
0 Stability |
4 Free Strike |
Corruption 1, psychic 1 Immunity |
- Movement |
- | - With Captain |
- Weaknesses |
0 Might |
+2 Agility |
0 Reason |
0 Intuition |
+1 Presence |
🗡 Rapier and Dagger (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 1 🎯 One creature or object Power Roll + 2:
- ≤11: 6 damage
- 12-16: 9 damage
- 17+: 12 damage
2 Malice: If this ability gains an edge or has a double edge, it deals an extra 2 damage.
🌀 Dagger Storm (5 Malice)
- Main action 📏 - 🎯 - The scoundrel uses Rapier and Dagger against up to three targets. They shift up to 2 squares before or after each strike
⭐️ Supernatural Insight
The scoundrel ignores concealment if it's granted by a supernatural effect.