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Lizardfolk Bloodeye
Humanoid, Lizardfolk - Level 1 Platoon Hexer EV 6
1M
Size
5
Speed
20
Stamina
0
Stability
3
Free Strike
-
Immunity
Swim
Movement
- -
With Captain
-
Weaknesses
+1
Might
1
Agility
+0
Reason
+2
Intuition
+0
Presence

🏹 Bola Knock (Signature Ability)

Ranged, Strike, Weapon Main action
📏 Ranged 5 🎯 One creature or object

Power Roll + 2:

  • ≤11: 5 damage; A < 0 restrained (save ends)
  • 12-16: 7 damage; A < 1 restrained (save ends)
  • 17+: 9 damage; A < 2 restrained (save ends)

🏹 Bloodshot (2 Malice)

Ranged, Strike, Weapon Main action
📏 Ranged 10 🎯 One creature

Power Roll + 2:

  • ≤11: 5 acid damage; M < 0 the target has line of effect only within 4 squares (save ends)
  • 12-16: 7 acid damage; M < 1 the target has line of effect only within 3 squares (save ends)
  • 17+: 9 acid damage; M < 2 the target has line of effect only within 2 squares (save ends)

⭐️ Reptilian Escape

While the bloodeye has a tail, whenever they are grabbed, prone, slowed, or weakened, they can lose their tail to immediately end that condition, then shift up to 2 squares.