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Lizardfolk Grunt
Humanoid, Lizardfolk - Level 1 Minion Harrier EV 3 for four minions
1M
Size
6
Speed
4
Stamina
0
Stability
1
Free Strike
-
Immunity
Swim
Movement
- +2 bonus to speed
With Captain
-
Weaknesses
+1
Might
+2
Agility
0
Reason
0
Intuition
0
Presence

🗡 Snap and Toss (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object per minion

Power Roll + 2:

  • ≤11: 1 damage
  • 12-16: 2 damage; slide 2
  • 17+: 3 damage; slide 2

⭐️ Reptilian Escape

While the grunt has a tail, whenever they are grabbed, prone, slowed, or weakened, they can lose their tail to immediately end that condition, then shift up to 2 squares.