Lizardfolk Shellguard¶
Humanoid, Lizardfolk | - | Level 1 | Minion Defender | EV 3 for four minions |
---|---|---|---|---|
1L Size |
5 Speed |
6 Stamina |
1 Stability |
1 Free Strike |
- Immunity |
Swim Movement |
- | +2 bonus to Stamina With Captain |
- Weaknesses |
+2 Might |
+1 Agility |
0 Reason |
0 Intuition |
0 Presence |
🗡 Shield Smash (Signature Ability)
Melee, Strike, Weapon Main action 📏 Melee 1 🎯 One creature or object per minion Power Roll + 2:
- ≤11: 1 damage
- 12-16: 2 damage
- 17+: 3 damage
Effect: The target takes a bane on their next strike.
⭐️ Reptilian Escape
While the shellguard has a tail, whenever they are grabbed, prone, slowed, or weakened, they can lose their tail to immediately end that condition, then shift up to 2 squares.