5th-Level Features¶
As a 5th-level censor, you gain the following features.
5th-Level Order Feature¶
Your censor order grants you a feature, as shown on the 5th-Level Order Features table.
5th-Level Order Features Table¶
Order | Feature |
---|---|
Exorcist | Evil Revealed |
Oracle | Prophecy |
Paragon | Stand Fast! |
Evil Revealed¶
Your order has taught you methods to discern the disguises of both mortals and monsters. You automatically see through disguises and illusions created by creatures of your level or lower, and you gain an edge on tests made to see through the disguises and illusions of more powerful creatures. Whenever you see through a creature's disguise or illusion, you can use your Judgment ability against them as a free triggered action.
Prophecy¶
You can better sift through the constant fragmentary visions from your deity and act to make them manifest. Each time you earn 1 or more Victories, you can make a number of 2d10 rolls equal to the number of Victories you earned. Record each roll in order. Then whenever you or a creature within 10 squares makes a power roll, you can use a free triggered action to replace the total on the dice with your first recorded roll.
You discard each roll as it is used, and each time you earn Victories, you add new rolls to the bottom of the list. Any unused rolls are discarded when you finish a respite.
Stand Fast!¶
Your divine spark grows in power, allowing you and your allies to focus and endure. At the start of each of your turns, you can spend 1d6 Stamina to end one effect on you that is ended by a saving throw or that ends at the end of your turn. Any ally who starts their turn within 5 squares of you can also spend Stamina to gain this benefit.
9-Wrath Ability¶
Choose one heroic ability from the following options, each of which costs 9 wrath to use.
Gods Grant Thee Strength (9 Wrath)¶
You channel divine force for movement that cannot be stopped.
Ranged | Main action |
---|---|
📏 Ranged 10 | 🎯 Self or one ally |
Effect: The target ends any condition or effect on them that is ended by a saving throw or that ends at the end of their turn, or a prone target can stand up. The target then gains 2 surges, can shift up to their speed while ignoring difficult terrain, and can use a strike signature ability as a free triggered action.
Orison of Victory (9 Wrath)¶
You channel your god's will to overcome hardship and inflict pain.
Area | Maneuver |
---|---|
📏 1 burst | 🎯 Self and each ally in the area |
Power Roll + Presence:
- ≤11: Each target gains 1 surge.
- 12-16: Each target gains 2 surges.
- 17+: Each target gains 3 surges.
Effect: A target can end one effect on them that is ended by a saving throw or that ends at the end of their turn, or a prone target can stand up.
Righteous Judgment (9 Wrath)¶
You amplify the power of your judgment.
Melee, Strike, Weapon | Main action |
---|---|
📏 Melee 1 | 🎯 One creature |
Power Roll + Might:
- ≤11: 10 + M damage
- 12-16: 14 + M damage
- 17+: 20 + M damage
Effect: Until the end of the encounter, whenever any ally deals damage to a target judged by you, that ally gains 1 surge.
Shield of the Righteous (9 Wrath)¶
You strike a foe and create a fleet of divine shields that protect your allies.
Melee, Strike, Weapon | Main action |
---|---|
📏 Melee 1 | 🎯 One creature |
Power Roll + Might:
- ≤11: 10 + M damage; you and each ally adjacent to you gain 10 temporary Stamina
- 12-16: 14 + M damage; you and each ally adjacent to you gain 15 temporary Stamina
- 17+: 20 + M damage; you and each ally adjacent to you gain 20 temporary Stamina