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6th-Level Features

As a 6th-level censor, you gain the following features.

Implement of Wrath

Each time you finish a respite, you can choose one hero's weapon, including your own, to channel supernatural power as an implement of your god's wrath. The weapon becomes magic and gains the following benefits until your next respite:

  • Strikes with the weapon deal extra holy damage equal to the wielder's highest characteristic score.
  • Any creature struck by the weapon who has holy weakness and has P < STRONG is frightened and weakened (save ends).
  • Any minion targeted by a strike using the weapon dies. That minion's Stamina maximum is removed from the minion Stamina pool before any damage is applied to the rest of the squad.
  • The weapon's wielder can't be made frightened.

Perk

You gain one interpersonal, lore, or supernatural perk of your choice.

6th-Level Order Ability

Your censor order grants your choice of one of two heroic abilities.

6th-Level Exorcist Abilities

Choose one of the following abilities.

Begone! (9 Wrath)

You terrify your enemies into retreating, creating chaos in their ranks.

Area, Magic Main action
📏 3 burst 🎯 Each enemy in the area

Power Roll + Presence:

  • ≤11: 4 psychic damage; slide 3
  • 12-16: 6 psychic damage; slide 5
  • 17+: 8 psychic damage; slide 7
Pain of Your Own Making (9 Wrath)

You reverse the effects from an evildoer.

Magic, Ranged Free triggered
📏 Ranged 10 🎯 Self or one ally

Trigger: The target gains a condition or effect that is ended by a saving throw or that ends at the end of their turn.

Effect: The effect ends on the target and is applied to the creature who imposed the effect on them. That creature also takes damage equal to three times your Presence score.

6th-Level Oracle Abilities

Choose one of the following abilities.

Burden of Evil (9 Wrath)

You reveal a vision of your enemies' fate that causes them to scramble as it staggers them.

Magic, Ranged, Strike Maneuver
📏 Ranged 10 🎯 Three enemies

Power Roll + Presence:

  • ≤11: Slide 3; I < WEAK, dazed (save ends)
  • 12-16: Slide 5; I < AVERAGE, dazed (save ends)
  • 17+: Slide 7; I < STRONG, dazed (save ends)
Edict of Peace (9 Wrath)

You anticipate your foes' moves and deny them.

Area, Magic Maneuver
📏 3 aura 🎯 Each enemy in the area

Effect: Until the end of the encounter or until you are dying, whenever any target takes a triggered action or a free triggered action, that action is negated and the target takes holy damage equal to your Presence score.

6th-Level Paragon Abilities

Choose one of the following abilities.

Congregation (9 Wrath)

You focus your allies' wrath on a chosen foe.

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature

Power Roll + Might:

  • ≤11: 8 + M damage; as a free triggered action, one ally within 10 squares of the target can use a strike signature ability against the target
  • 12-16: 12 + M damage; as a free triggered action, one ally within 10 squares of the target can use a strike signature ability that gains an edge against the target
  • 17+: 16 + M damage; as a free triggered action, two allies within 10 squares of the target can each use a strike signature ability that gains an edge against the target

Effect: Each ally can shift up to 2 squares and gains 2 surges before making the strike.

Intercede (9 Wrath)

You take your ally's place.

Magic, Ranged Free triggered
📏 Ranged 10 🎯 One ally

Trigger: A creature makes a strike against the target.

Effect: The target is unaffected by the strike and you become the target instead, even if you aren't a valid target for it. You take half the damage from the strike, and the target gains 3 surges.