10th-Level Features¶
As a 10th-level conduit, you gain the following features.
Avatar¶
You are now an avatar of your god! When you use your Prayer feature, you can be affected by up to three prayers at once, and you can change all those prayers and your ward as a respite activity. You can also use a maneuver to activate one of your domain effects (see Domain Piety and Effects) without needing to pray.
Additionally, whenever you take a respite, you can open a portal to rest in the presence of your deity and bring along any allies. When you do, you can ask your deity three questions, which the Director must answer honestly if your deity knows the answers (though they might answer cryptically or incompletely). When you finish your respite, you and your allies can appear at any location in the timescape where someone worships your deity.
Characteristic Increase¶
Your Intuition score increases to 5. Additionally, you can increase one of your characteristic scores by 1, to a maximum of 5.
Divine Power¶
You have an epic resource called divine power. Each time you finish a respite, you gain divine power equal to the XP you gain. You can spend divine power on your abilities as if it were piety.
Additionally, you can spend divine power as if it were piety to use any conduit abilities you don't have, as the gods answer your prayers with temporary and unique gifts. If you use a conduit ability you don't have that usually costs no piety, you must spend 1 divine power to use it.
Divine power remains until you spend it.
Most Pious¶
When you roll for piety at the start of your turn in combat and you pray, you gain 1 additional piety.
Perk¶
You gain one crafting, lore, or supernatural perk of your choice.
Skill¶
You gain one skill of your choice.