Basics¶
Starting Characteristics: You start with a Might of 2 and a Reason of 2, and you can choose one of the following arrays for your other characteristic scores:
- 2, −1, −1
- 1, 1, −1
- 1, 0, 0
Weak Potency: Reason − 2
Average Potency: Reason − 1
Strong Potency: Reason
Starting Stamina at 1st Level: 21
Stamina Gained at 2nd and Higher Levels: 9
Recoveries: 10
Skills: You gain the Lead skill (see Skills in Chapter 9: Tests). Then choose any two skills from Alertness, Architecture, Blacksmithing, Brag, Culture, Empathize, Fletching, Mechanics, Monsters, Search, Strategy, or the skills of the exploration skill group. (Quick Build: Lead, Monsters, Strategy.)