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Basics

Starting Characteristics: You start with a Reason of 2 and a Presence of 2, and you can choose one of the following arrays for your other characteristic scores:

  • 2, −1, −1
  • 1, 1, −1
  • 1, 0, 0

Weak Potency: Reason − 2

Average Potency: Reason − 1

Strong Potency: Reason

Starting Stamina at 1st Level: 18

Stamina Gained at 2nd and Higher Levels: 6

Recoveries: 8

Skills: You gain the Psionics and Read Person skills (see Skills in Chapter 9: Tests). Then choose any two skills from the interpersonal or lore skill groups. (Quick Build: Empathize, Psionics, Read Person, Timescape.)

Talent Advancement Table
Level Features Abilities Tradition Abilities
1st Talent Tradition, Clarity and Strain, Mind Spike, Psionic Augmentation, Talent Ward, Telepathic Speech, Tradition Features, Talent Abilities Two signature, 3, 5 -
2nd Perk, Tradition Feature, Tradition Ability Two signature, 3, 5 5
3rd Scan, 7-Clarity Ability Two signature, 3, 5, 7 5
4th Characteristic Increase, Mind Projection, Mind Recovery, Perk, Skill Suspensor Field Two signature, 3, 5, 7 5
5th Tradition Feature, 9-Clarity Ability Two signature, 3, 5, 7, 9 5
6th Perk, Psi Boost, Tradition Ability Two signature, 3, 5, 7, 9 5, 9
7th Ancestral Memory, Cascading Strain, Characteristic Increase, Lucid Mind, Skill Two signature, 3, 5, 7, 9 5, 9
8th Perk, Tradition Feature, 11-Clarity Ability Two signature, 3, 5, 7, 9, 11 5, 9
9th Fortress of Perfect Thought, Tradition Ability Two signature, 3, 5, 7, 9, 11 5, 9, 11
10th Characteristic Increase, Clear Mind, Omnisensory, Perk, Psion, Skill, Vision Two signature, 3, 5, 7, 9, 11 5, 9, 11