Signature Abilities¶
Choose two signature abilities from the following options. Signature abilities can be used at will. (Quick Build: Bifurcated Incineration, Viscous Fire.)
Afflict a Bountiful Decay¶
Your curse causes your foe's flesh to rot off as spores that aid your allies.
Green, Magic, Ranged, Rot, Strike Main action 📏 Ranged 10 🎯 One creature Power Roll + Reason:
- ≤11: 2 + R corruption damage
- 12-16: 4 + R corruption damage
- 17+: 6 + R corruption damage
Effect: Choose yourself or one ally within distance. That character can end one effect on them that is ended by a saving throw or that ends at the end of their turn.
Bifurcated Incineration¶
Two jets of flame lance out at your command.
Fire, Magic, Ranged, Strike Main action 📏 Ranged 10 🎯 Two creatures or objects Power Roll + Reason:
- ≤11: 2 fire damage
- 12-16: 4 fire damage
- 17+: 6 fire damage
Grasp of Beyond¶
You absorb the life energy of another creature and use it to teleport.
Magic, Melee, Strike, Void Main action 📏 Melee 1 🎯 One creature Power Roll + Reason:
- ≤11: 3 + R corruption damage
- 12-16: 6 + R corruption damage
- 17+: 9 + R corruption damage
Effect: You can teleport up to a number of squares equal to your Reason score.
The Green Within, the Green Without¶
Whipping vines erupt from a foe's body to grasp at another close by.
Green, Magic, Ranged, Strike Main action 📏 Ranged 10 🎯 One creature Power Roll + Reason:
- ≤11: 2 + R damage
- 12-16: 5 + R damage
- 17+: 7 + R damage
Effect: You slide one creature within 10 squares of the target up to 2 squares.
Meteoric Introduction¶
You give your enemy a gentle tap-like an asteroid impact.
Earth, Magic, Melee, Strike Main action 📏 Melee 1 🎯 One creature or object Power Roll + Reason:
- ≤11: 3 + R damage; push 2
- 12-16: 5 + R damage; push 3
- 17+: 8 + R damage; push 4
Ray of Agonizing Self-Reflection¶
You inflict pain and doubt in equal measure.
Magic, Ranged, Strike, Void Main action 📏 Ranged 10 🎯 One creature or object Power Roll + Reason:
- ≤11: 2 + R corruption damage; R < WEAK, slowed (save ends)
- 12-16: 4 + R corruption damage; R < AVERAGE, slowed (save ends)
- 17+: 6 + R corruption damage; R < STRONG, slowed (save ends)
Unquiet Ground¶
A sudden storm of detritus assaults your foes and leaves them struggling to move.
Area, Earth, Magic, Ranged Main action 📏 2 cube within 10 🎯 Each enemy in the area Power Roll + Reason:
- ≤11: 2 damage
- 12-16: 5 damage
- 17+: 7 damage
Effect: The ground beneath the area is difficult terrain for enemies.
Viscous Fire¶
A jet of heavy fire erupts where you strike.
Fire, Magic, Ranged, Strike Main action 📏 Ranged 10 🎯 One creature or object Power Roll + Reason:
- ≤11: 2 + R fire damage; push 2
- 12-16: 5 + R fire damage; push 3
- 17+: 7 + R fire damage; push 4