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6th-Level Reaver Abilities

Choose one of the following abilities.

Death Strike (9 Ferocity)

Once you taste your foe's blood, you become more efficient and turn every killing blow into an opportunity.

Melee, Strike, Weapon Free triggered
📏 Melee 1 🎯 Self

Trigger: You reduce a creature to 0 Stamina with a strike.

Effect: You target a creature adjacent to you with the same strike, using the same power roll as the triggering strike.

Seek and Destroy (9 Ferocity)

You break through the enemy lines to make an example.

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature

Effect: You shift up to your speed.

Power Roll + Might:

  • ≤11: 4 + M damage; P < WEAK, frightened (save ends)
  • 12-16: 6 + M damage; P < AVERAGE, frightened (save ends)
  • 17+: 10 + M damage; P < STRONG, frightened (save ends)

Effect: If a target who is not a leader or solo creature is winded by this strike, they are reduced to 0 Stamina and you choose an enemy within 5 squares of you. If that enemy has P < AVERAGE, they are frightened of you (save ends).