6th-Level Harlequin Mask Abilities¶
Choose one of the following abilities.
Look! (9 Insight)¶
You distract your foes, allowing your allies to take advantage of that distraction.
Area, Magic Maneuver 📏 5 burst 🎯 Each enemy in the area Effect: Until the start of your next turn, any ability roll made against a target gains an edge.
Puppet Strings (9 Insight)¶
You prick little needles on the tips of your fingers into the nerves of your enemies and cause them to lose control.
Magic, Melee, Strike, Weapon Main action 📏 Melee 1 🎯 Two enemies Power Roll + Agility:
- ≤11: 2 damage; if the target has R < WEAK, before the damage is resolved, they make a free strike.
- 12-16: 5 damage; if the target has R < AVERAGE, before the damage is resolved, they use a main action ability of your choice.
- 17+: 7 damage; if the target has R < STRONG, before the damage is resolved, they can shift up to their speed and use a main action ability of your choice.
Effect: You choose the new targets for the original target's free strike or ability. Additionally, if you are hidden or disguised, using this ability doesn't cause you to be revealed.