6th-Level Vanguard Abilities¶
Choose one of the following abilities.
Instant Retaliation (9 Focus)¶
You parry with almost supernatural speed.
Melee, Weapon Free triggered 📏 Melee 1 🎯 One ally Trigger: A creature deals damage to the target.
Effect: The target takes half the damage. You then make a power roll against the triggering creature.
Power Roll + Might:
- ≤11: A < WEAK, dazed (save ends)
- 12-16: A < AVERAGE, dazed (save ends)
- 17+: A < STRONG, dazed (save ends)
To Me Squad! (9 Focus)¶
You lead your allies in a charge.
Charge, Melee, Strike, Weapon Main action 📏 Melee 1 🎯 One creature Power Roll + Might:
- ≤11: 6 + M damage; one ally within 10 squares can use the Charge main action as a free triggered action, and can use a melee strike signature ability instead of a free strike for the charge
- 12-16: 9 + M damage; one ally within 10 squares can use the Charge main action as a free triggered action, and can use a melee strike signature ability that gains an edge instead of a free strike for the charge
- 17+: 13 + M damage; two allies within 10 squares can use the Charge main action as a free triggered action, and can each use a melee strike signature ability that gains an edge instead of a free strike for the charge
Effect: If the target is hit with two or more strikes as part of this ability and they have R < STRONG, they are dazed (save ends). If the target is reduced to 0 Stamina before one or both allies has made their strike, the ally or allies can pick a different target.