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Kits Table
Kit Armor Weapon Stamina per Echelon Speed Stability Melee Damage Ranged Damage Melee Distance Ranged Distance Disengage
Arcane Archer None Bow — +1 — — +2/+2/+2 — +10 +1
Battlemind Light Medium +3 +2 +1 +2/+2/+2 — — — —
Cloak and Dagger Light Light +3 +2 — +1/+1/+1 +1/+1/+1 — +5 +1
Dual Wielder Medium Light, medium +6 +2 — +2/+2/+2 — — — +1
Guisarmier Medium Polearm +6 — +1 +2/+2/+2 — +1 — —
Martial Artist None Unarmed strikes +3 +3 — +2/+2/+2 — — — +1
Mountain Heavy Heavy +9 — +2 +0/+0/+4 — — — —
Panther None Heavy +6 +1 +1 +0/+0/+4 — — — —
Pugilist None Unarmed strikes +6 +2 +1 +1/+1/+1 — — — —
Raider Light, shield Light +6 +1 — +1/+1/+1 +1/+1/+1 — +5 +1
Ranger Medium Bow, medium +6 +1 — +1/+1/+1 +1/+1/+1 — +5 +1
Rapid-Fire Light Bow +3 +1 — — +2/+2/+2 — +7 +1
Retiarius Light Ensnaring, polearm +3 +1 — +2/+2/+2 — +1 — +1
Shining Armor Heavy, shield Medium +12 — +1 +2/+2/+2 — — — —
Sniper None Bow — +1 — — +0/+0/+4 — +10 +1
Spellsword Light, shield Medium +6 +1 +1 +2/+2/+2 — — — —
Stick and Robe Light Polearm +3 +2 — +1/+1/+1 — +1 — +1
Swashbuckler Light Medium +3 +3 — +2/+2/+2 — — — +1
Sword and Board Medium, shield Medium +9 — +1 +2/+2/+2 — — — +1
Warrior Priest Heavy Light +9 +1 +1 +1/+1/+1 — — — —
Whirlwind None Whip — +3 — +1/+1/+1 — +1 — +1