Rival Tactician¶
| Humanoid, Rival | - | Level 5 | Elite Artillery | EV 28 |
|---|---|---|---|---|
| 1M Size |
5 Speed |
120 Stamina |
2 Stability |
7 Free Strike |
| - Immunity |
- Movement |
- | - With Captain |
- Weakness |
| +3 Might |
0 Agility |
+2 Reason |
0 Intuition |
+1 Presence |
🏹 Mark Targets (Signature Ability)
Ranged, Strike, Weapon Main action 📏 Ranged 10 🎯 Two creatures or objects Power Roll + 3:
- ≤11: 10 damage
- 12-16: 15 damage
- 17+: 18 damage
3 Malice: Two allies within distance can use a signature ability against the same target.
🏹 Preserve and Protect (3 Malice)
Ranged, Strike, Weapon Main action 📏 Ranged 5 🎯 One creature or object Power Roll + 3:
- ≤11: 11 damage; M < 1 weakened (save ends)
- 12-16: 16 damage; M < 2 weakened (save ends)
- 17+: 21 damage; M < 3 weakened (save ends)
Effect: One ally adjacent to the target regains 7 Stamina.
❗️ Take the Opening
Ranged Triggered action 📏 Ranged 10 🎯 The triggering enemy Trigger: An enemy within distance willingly moves.
Effect: At any point during the movement, the tactician and one ally within distance can each make a free strike against the target.
⭐️ Rivalry
At the start of an encounter, the tactician chooses one creature within their line of effect. Both the tactician and the creature can add a d3 roll to power rolls they make against each other.