5th-Level Doctrine Features¶
Your tactical doctrine grants you two features, as shown on the 5th-Level Doctrine Features table.
5th-Level Doctrine Features Table¶
| Doctrine | Features |
|---|---|
| Insurgent | Distracted, Leave No Trace |
| Mastermind | Anticipation, I Predicted That |
| Vanguard | Shake It Off, Tactical Offensive |
Anticipation¶
You have learned to be more preemptive on the battlefield, thinking more steps ahead than your opponents. You can target two creatures with your Mark ability.
Distracted¶
You have mastered the ability to distract your foes, allowing you and your allies to take advantage of their gaps in attention. Whenever you or any ally attempts to hide, any creature marked by you doesn't count as an observer. Additionally, you and your allies can use other allies as cover for the purpose of hiding.
I Predicted That¶
Your expertise in history and lore allows you and your allies to outthink rivals in the present day. You and any ally within 10 squares of you gain an edge on Reason tests.
Leave No Trace¶
You and any ally within 10 squares of you can move at full speed while sneaking. Additionally, enemies within 10 squares of you take a bane on tests made to search for you or your allies while any of you are hidden.
Shake It Off¶
As a free maneuver, you can spend 1d6 Stamina to ignore a consequence from a test, or to end one effect on you that is ended by a saving throw or that ends at the end of your turn. Any ally adjacent to you can also spend Stamina as a free maneuver to gain this benefit.
Tactical Offensive¶
When you use the Charge main action to attack a creature marked by you, you can use a signature or heroic ability with the Melee and Strike keywords instead of a melee free strike.