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Basics

  • Starting Characteristics: You start with a Might of 2 and a Reason of 2, and can choose one of the following arrays for your other characteristics scores:
  • 2, −1, −1
  • 1, 1, −1
  • 1, 0, 0
  • Starting Stamina at 1st Level: 21
  • Stamina Gained at 2nd and Higher Levels: 10
  • Recoveries: 12
  • Skills: Lead, plus choose any two skills from Alertness, Architecture, Blacksmithing, Brag, Culture, Empathize, Fletching, History, Mechanics, Monsters, Search, or the skills of the exploration skill group.

TACTICIAN ADVANCEMENT