Skip to content
Vampire Lord
Undead, Vampire - Level 7 Leader EV 36
1M
Size
12
Speed
200
Stamina
3
Stability
7
Free Strike
Corruption 9, poison 9
Immunity
Climb, hover, teleport
Movement
- -
With Captain
-
Weakness
+2
Might
+5
Agility
+1
Reason
+1
Intuition
+2
Presence

🗡 Crimson Embrace (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature

Power Roll + 5:

  • ≤11: 13 corruption damage; M < 3 bleeding (save ends)
  • 12-16: 21 corruption damage; M < 4 bleeding (save ends)
  • 17+: 24 corruption damage; M < 5 bleeding (save ends)

Effect: The vampire regains Stamina equal to half the damage dealt, and can end one effect on them that can be ended by a saving throw.

2+ Malice: The vampire shifts 3 after striking the last target, and can target one additional creature for every 2 malice spent.

🏹 Arise, My Children (2 Malice)

Ranged Maneuver
📏 Ranged 10 🎯 Special

Effect: Two blood-starved vampires appear in unoccupied spaces within distance.

❗️ Redirected Charm (3 Malice)

Magic, Ranged Free triggered action
📏 Ranged 5 🎯 One enemy

Trigger: A creature makes a strike against the vampire.

Effect: The target becomes the new target of the strike.

⭐️ Lord's Bloodthirst

The vampire has speed 15 and an edge on power rolls while any creature within 20 squares of them is bleeding. Any bleeding creature within 5 squares of the vampire can't hide.

☠️ Let Us Feast! (Villain Action 1)

Ranged -
📏 20 burst 🎯 Each enemy in the area

Effect: Each target who has P < 4 is now bleeding (save ends).

☠️ Red Mist Rising (Villain Action 2)

Area, Magic -
📏 5 burst 🎯 Each enemy in the area

Power Roll + 5:

  • ≤11: 2 damage; M < 3 6 corruption damage
  • 12-16: 7 damage; M < 4 6 corruption damage
  • 17+: 10 damage; M < 5 6 corruption damage

Effect: The vampire turns to mist, filling the area. Until the end of the round, the vampire can't move or be targeted by abilities, but they can use Crimson Embrace against a target in the area. The vampire reforms in an unoccupied space in the area at the end of the round.

☠️ Sacrifice (Villain Action 3)

Magic, Ranged -
📏 Ranged 20 🎯 Each chosen ally

Effect: Each target is marked for sacrifice. At the end of the round, each target who isn't dead or destroyed takes 50 corruption damage. The vampire then uses the following ability.

Wave of Blood:

Area, Magic -
📏 20 burst 🎯 Each enemy in the area

Effect: Each target makes a Might test. This ability deals an extra 5 damage for each creature killed by the Sacrifice villain action.

  • ≤11: 11 corruption damage
  • 12-16: 8 corruption damage
  • 17+: 2 corruption damage