Classes¶
As a beastheart, you face the world's dangers alongside your wild companion. With your combined might, you rush into the thick of combat to challenge enemy champions or prowl around the outskirts to pick off vulnerable foes.
As a conduit, you heal and buff your allies, and debuff your foes while smiting them with divine magic. The spark of divinity within you shines, filling your enemies with awe and making you more worldly and aware.
"The gods judge our actions, and our inaction."
Dazar
As an elementalist, you can unleash your wrath across a field of foes, debilitate enemies, ward yourself and allies, manipulate terrain, warp space, and more. Your elemental specialization determines which of these talents you excel at.
"Understanding the mystery, requires ignorance of the mystery."
Embers
As a fury, you devastate foes with overwhelming might, hurl yourself and enemies around the battlefield, and grow stronger as your ferocity increases. Nature has no concept of fairness—and neither do you.
"DEATH!"
Khorva
As a null, you resist the supernatural forces of the universe with composure and confidence. As you strive for perfect order, you are an enemy of the ultimate expression of chaos: the supernatural. Those who break the laws of nature using sorcery or psionics should fear you.
"Any weapon can be turned against the hand that wields it."
Ardashir
As a shadow, you possess abilities that deal significant damage, enable you to move swiftly across the battlefield and evade hazards, and allow you to fade from notice even in the midst of the most intense combat encounters. You also possess more skills than any other hero.
"Whenever there is doubt, there is no doubt."
Motto of the College of Black Ash
You call forth minions to trudge fearlessly into the fray and provide support, holding the enemy at bay while you and your fellow heroes ready the counteroffensive. Your minions serve unflinchingly, unerringly, to their death or to yours.
You can also take advantage of powerful magic to buff your allies, whittle down your enemies, or enlist the fallen into your ranks. And when push comes to shove, you can call upon your champion to finish the fight.
As a tactician, you have abilities that heal your allies and grant them increased damage, movement, and attacks, even as you leave your enemies struggling to respond.
"Your line is broken, Varrox! Your wizard is dead. Hahah! You should have negotiated!"
Sir John of Tor
As a talent, you are limited only by the strength of your mind. But the ability to wield multiple powers at once and change reality at will involves a gamble. Every manifestation has a chance of harming you, and talents who use too much power too quickly pay a deadly price.
"I've seen what you can do! There is NO LIMIT to your power! All you have to do... is BELIEVE!"
Khorva
As a troubadour, you chase drama. The insurmountable dangers of the world might cause many a hero to cower. But you take to that world stage not intending to die, but to find out if you are truly alive.
"History is a tale. Each of us is just a story we tell ourselves. Change the story, and you change the world."
Jackson Bootblack