Kits¶
l
Ability
Arcane Archer (Exploding Arrow)
Arcane Archer
Signature
Main Action
Your ammunition explodes with magical energy.
MagicRangedStrikeWeapon
l
Ability
Battlemind (Unmooring)
Battlemind
Signature
Main Action
Your weapon unleashes psionic energy that reduces your target's weight.
MeleePsionicStrikeWeapon
l
Ability
Boren (Bear Claws)
Boren
Signature
Main Action
Attacks with your sharp and deadly claws grab the weak.
MeleeStrikeWeapon
l
Ability
Cloak And Dagger (Fade)
Cloak And Dagger
Signature
Main Action
A stab, and a few quick, careful steps back.
MeleeRangedStrikeWeapon
l
Ability
Corven (Wing Buffet)
Corven
Signature
Main Action
Foes who try to close in around you do so at their peril.
AreaMeleeWeapon
l
Ability
Dual Wielder (Double Strike)
Dual Wielder
Signature
Main Action
Why strike once when you could do it twice?
MeleeStrikeWeapon
l
Ability
Guisarmier (Forward Thrust, Backward Smash)
Guisarmier
Signature
Main Action
In your hands, the haft is as good as the head.
MeleeStrikeWeapon
l
Ability
Martial Artist (Battle Grace)
Martial Artist
Signature
Main Action
You feint to move your enemies into perfect position.
MeleeStrikeWeapon
l
Ability
Mountain (Pain for Pain)
Mountain
Signature
Main Action
An enemy who tagged you will pay for that.
MeleeStrikeWeapon
l
Ability
Panther (Devastating Rush)
Panther
Signature
Main Action
The faster you move, the harder you hit.
MeleeStrikeWeapon
l
Ability
Pugilist (Let's Dance)
Pugilist
Signature
Main Action
Keeping your enemies stumbling around the battlefield is second nature to you.
MeleeStrikeWeapon
l
Ability
Raden (Driving Pounce)
Raden
Signature
Main Action
Your enemies try in vain to fall back from your pouncing attack.
MeleeStrikeWeapon
l
Ability
Raider (Raider's Awe)
Raider
Signature
Main Action
You execute a brutal strike that leaves your foe reeling. (Previously known as "Shock and Awe")
MeleeRangedStrikeWeapon
l
Ability
Ranger (Hamstring Shot)
Ranger
Signature
Main Action
A well-placed shot leaves your enemy struggling to move.
RangedStrikeWeapon
l
Ability
Rapid Fire (Two Shot)
Rapid Fire
Signature
Main Action
When you fire two arrows back-to-back, both hit their mark.
RangedStrikeWeapon
l
Ability
Retiarius (Net and Stab)
Retiarius
Signature
Main Action
The well-thrown net that follows your main attack leaves your foes right where you want them.
MeleeStrikeWeapon
l
Ability
Shining Armor (Protective Attack)
Shining Armor
Signature
Main Action
The strength of your assault makes it impossible for your foe to ignore you.
MeleeStrikeWeapon
l
Ability
Sniper (Patient Shot)
Sniper
Signature
Main Action
Breathe... aim... wait... then strike!
RangedStrikeWeapon
l
Ability
Spellsword (Leaping Lightning)
Spellsword
Signature
Main Action
Lightning jumps from your weapon as you strike to harm a nearby foe.
MagicMeleeStrikeWeapon
l
Ability
Stick And Robe (Where I Want You)
Stick And Robe
Signature
Main Action
When your stick speaks, your enemy moves.
MeleeStrikeWeapon
l
Ability
Swashbuckler (Fancy Footwork)
Swashbuckler
Signature
Main Action
All combat is a dance—and you'll be the one leading.
MeleeStrikeWeapon
l
Ability
Sword And Board (Shield Bash)
Sword And Board
Signature
Main Action
In your hands, a shield isn't just for protection.
MeleeStrikeWeapon
l
Ability
Vuken (Unbalancing Attack)
Vuken
Signature
Main Action
A wild assault forces your foe onto their back.
MeleeStrikeWeapon
l
Ability
Warrior Priest (Weakening Brand)
Warrior Priest
Signature
Main Action
The impact of your weapon brands your target for destruction.
MagicMeleeStrikeWeapon
l
Ability
Whirlwind (Extension of My Arm)
Whirlwind
Signature
Main Action
When you draw your whip back after an attack, your enemy is drawn ever closer.
MeleeStrikeWeapon