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7-Ferocity Ability


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Beastheart Feature

7-Ferocity Ability

Level 3

Choose one heroic ability from the following options, each of which costs 7 ferocity to use.

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Triggered Action

Death and Violence

You leap from your foe's corpse.

BeastheartMagicRanged
Distance
Ranged 10
Targets
One creature
Power Roll +Might
!P < WEAK frightened (save ends)
@4 psychic damage; P < AVERAGE frightened (save ends)
#8 psychic damage; P < STRONG frightened (save ends)
Trigger

Your companion uses an ability that reduces the target to 0 Stamina.

Effect

The target dies. You teleport to the target's space, shift up to a number of squares equal to your Might score, and can then make a melee free strike. You then make the following power roll, targeting each enemy within 5 squares of the target:

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Main Action

Head to Head

Your bloody-forehead smash drives your companion into a frenzy.

BeastheartMeleeStrike
Distance
Melee 1
Targets
One creature
Power Roll +Might
!13 + M damage; P < WEAK dazed (save ends)
@19 + M damage; P < AVERAGE dazed (save ends)
#25 + M damage; P < STRONG dazed (save ends)
Effect

You are bleeding (save ends). Until the end of your next turn, your companion gains an edge on power rolls.

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Main Action

Jaws of Death

Spectral teeth clamp on a foe, chaining them to you and draining their life essence.

BeastheartMagicMeleeRanged
Distance
Melee 1 or ranged 5
Targets
One creature
Power Roll +Intuition
!7 + I damage; P < WEAK weakened (save ends)
@10 + I damage; P < AVERAGE weakened (save ends)
#14 + I damage; P < STRONG weakened (save ends)
Effect

Whenever a target more than 3 squares away from you fails the saving throw while weakened this way, you can pull the target up to a number of squares equal to your Intuition score as a free triggered action.

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Main Action

Shieldbreaker

You smash through their guard and shatter their armor, leaving them wide open.

BeastheartMeleeRangedStrikeWeapon
Distance
Melee 1 or ranged 5
Targets
One creature
Power Roll +Might
!9 + M damage
@14 + M damage
#19 + M damage
Effect

The next creature who damages the target before the start of your next turn gains 3 surges, which they can use on the triggering damage.

Source: The Beastheart · printing 1.0