7-Insight Ability¶
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Feature
7-Insight Ability
Shadow
Level 3
Choose one heroic ability from the following options, each of which costs 7 insight to use.
f
Ability
Dancer
Level 3
7 Insight
Maneuver
You enter a flow state that makes you nearly impossible to pin down.
Distance
Self
Targets
Self
Effect
Until the end of the encounter, whenever an enemy moves or is force moved adjacent to you or damages you, you can take the Disengage move action as a free triggered action.
l
Ability
Misdirecting Strike
Level 3
7 Insight
Main Action
"Why are you looking at ME?!"
Power Roll +Agility
!9 + A damage
@13 + A damage
#18 + A damage
l
Ability
Pinning Shot
Level 3
7 Insight
Main Action
One missile—placed well and placed hard.
Distance
Ranged 5
Targets
One creature
Power Roll +Agility
!8 + A damage; A < WEAK, restrained (save ends)
@12 + A damage; A < AVERAGE, restrained (save ends)
#16 + A damage; A < STRONG, restrained (save ends)
l
Ability
Staggering Blow
Level 3
7 Insight
Main Action
There's no recovering from this.
Source: Draw Steel: Heroes ·
printing 1.01b