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Grasp of the Chained Hand


A gauntlet of loose chains rattles, shackled to each of the user's fingers. They clatter whenever magic surges through them.

Keywords: Arms, Magic

Item Prerequisite: Blood-soaked chains that restrained a demon for at least 30 days

Project Source: Texts or lore in the Tholl

Project Roll Characteristic: Reason or Presence

Project Goal: 300

Effect: While wearing this gauntlet, your ranged free strikes have the Magic keyword and if the target has P < average, they are magically chained to you until the end of their next turn. While chained, the target can't move farther away from you, and you can use a maneuver to either vertically pull the target up to 3 squares or shift yourself up to 3 squares through the air toward the target.

Special: If you are a summoner, you regain the use of your standard ranged free strike while wearing this gauntlet.

Source: The Summoner · printing 1.0