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Star-Hunter


Shimmering light flows like liquid along this suit of crystalline armor.

Keywords: Heavy Armor, Psionic

Item Prerequisite: A large vessel of astral ice, a pint of supercooled mercury

Project Source: Texts or lore in Voll

Project Roll Characteristic: Might, Reason, or Intuition

Project Goal: 450

1st Level: While you wear this armor, you gain a +6 bonus to Stamina, but any magic ability gains an edge when targeting you. Additionally, you instinctively know the location of any creature with concealment within 2 squares. You can also turn invisible as a maneuver. Your invisibility ends if you take damage or use an ability, or at the end of your next turn.

5th Level: The armor's bonus to Stamina increases to +12, you instinctively know the location of any creature with concealment within 5 squares, and your invisibility no longer ends at the end of your next turn. Additionally, you have psychic immunity 5.

9th Level: The armor's bonus to Stamina increases to +21, and you instinctively know the location of any creature with concealment within 10 squares. Your invisibility no longer ends when you use an ability, and you have psychic immunity 10.

Source: Draw Steel: Heroes · printing 1.01b