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Scorpion Tails


These braids of articulated, wickedly barbed tails weave behind your heads, threatening painful stings.

Keywords: Light Weapon, Magic

Item Prerequisite: The stinger from a manticore's tail

Project Source: Texts or lore in Khemharic

Project Roll Characteristic: Agility, Reason, or Intuition

Project Goal: 450

1st Level: Only a beastheart can wield this weapon. Any weapon ability that deals rolled damage using this weapon deals an extra 1 poison damage. Additionally, you and your companion can use the following maneuver.

Your scorpion tail lashes out.


Melee, Strike

Might score.

Melee, Strike Maneuver o Melee 2 x One creature

Effect: The target takes poison damage equal to 3 + your

5th Level: The weapon's extra poison damage increases to 2. Additionally, the Scorpion Tail ability's distance increases to melee 3.

9th Level: The weapon's extra poison damage increases to 3. Additionally, the Scorpion Tail ability's distance increases to melee 4.

Source: The Beastheart · printing 1.0