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Sic 'Em!


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Main Action

Sic 'Em!

9 Ferocity

Your companion rushes forward to protect you from a dangerous foe.

ChargeCompanionMeleeStrikeWeapon
Distance
Melee 1
Targets
One creature
Power Roll +Might
!11 + M damage; taunted (save ends); M < WEAK prone
@16 + M damage; taunted (save ends); M < AVERAGE prone
#21 + M damage; taunted (save ends); M < STRONG prone and can't stand (EoT)
Spend 2 FerocityYour companion can use this ability as a triggered action against an enemy who damages you.
Source: The Beastheart · printing 1.0