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Turn the World To Ash


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Main Action

Turn the World To Ash

11 Ferocity

Wrenching power from your primordial bond, you unleash elemental power in a devastating conflagration you can't control.

AreaBeastheartMagic
Distance
2 burst
Targets
Each enemy in the area
Power Roll +Intuition
!10 cold, fire, lightning, or sonic damage
@18 cold, fire, lightning, or sonic damage
#26 cold, fire, lightning, or sonic damage
Spend 2+ FerocityYou can spend up to 6 ferocity. For every 2 ferocity spent, the size of the burst increases by 1, you gain a +2 bonus to the power roll, and you take 5 damage that can't be reduced in any way. You can choose how much ferocity you spend after you make the power roll.
Source: The Beastheart · printing 1.0