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Edict of Disruptive Isolation


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Maneuver

Edict of Disruptive Isolation

7 Wrath

The evil within your foes detonates with holy fire that burns only the guilty.

AreaMagic
Distance
Targets
Each enemy in the area
Effect

Until the end of the encounter or until you are dying, each target takes holy damage equal to your Presence score at the end of each of your turns. A target takes an extra 2d6 holy damage if they are judged by you or if they are adjacent to any enemy.

Source: Draw Steel: Heroes · printing 1.01b