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Storm of Sands


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Main Action

Storm of Sands

9 Essence

Dirt and debris swirl into a dark, pulsing hurricane.

AreaEarthMagicRanged
Distance
4 cube within 10
Targets
Each enemy in the area
Power Roll +Reason
!2 damage
@5 damage
#7 damage
Effect

The area lasts until the start of your next turn. It is difficult terrain for enemies, and you and your allies have concealment while in the area.

Persistent 1

The area remains until the start of your next turn, and you can move it up to 5 squares (no action required). As a maneuver, you can make the power roll again without spending essence.

Source: Draw Steel: Heroes · printing 1.01b