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Perfect New Recipe


Item Prerequisite: Varies

Project Source: A recipe in a language you know, or someone who can tutor you in that recipe

Project Roll Characteristic: Reason or Intuition

Project Goal: 100

When you start this project, you choose a recipe for a specific type of dish. The item prerequisite for the project is the ingredients required, which depend on the recipe and which might be difficult to acquire depending on the recipe and its place of origin. You gain a +3 bonus to the project roll if the recipe is one from your culture.

When you complete the project, you can make five servings of food from the recipe as a respite activity whenever you have access to the ingredients. You and other creatures taking a respite with you can eat a serving of the food and gain its benefits (see below).

A creature who eats a serving of food from a particular type of recipe gains one of the following benefits, which lasts until the creature takes another respite.

  • Comforting: When the creature fails a saving throw, they can choose to succeed instead. This benefit then ends.
  • Hearty: The creature increases their Recoveries by 1 at the end of the respite in which the food is consumed.
  • Supernatural Power: The creature temporarily increases one of their characteristic scores by 1 (to a maximum of 6).

A creature can benefit from the food of only one recipe at a time, and can't benefit from more than one serving of a recipe at a time.

Recipe Table

Type of Recipe Item Prerequisite Benefits
Modern Common ingredients (flour, carrots, beef, and so forth) Hearty
Vintage or home Key ingredients (starfruit, kindleseeds, oarfish, and so forth) Comforting
Ancient or lost Rare or extinct ingredients (honeylilies, steel apples, and so forth) Supernatural power
Source: Draw Steel: Heroes · printing 1.01b