Violent¶
Violent
Transforming Strike
The violent's melee free strikes deal an additional 2 damage to each adjacent enemy from whom they were hidden. The violent loses their disguise after striking.
Mimicry
The violent uses the Hide maneuver at the start of their turn as a free maneuver, disguising themselves as a a size 1M or smaller object.
Soulsight
Each creature adjacent to the violent can't be hidden from them.
Cleansing Flense
Each target moves up to their speed toward an ally. Each ally within line of effect of the detective can give one EoT or save ends effect they're affected by to an adjacent minion and end that effect on themself.
Until the end of the encounter, whenever an enemy kills a target and has P < STRONG, they receive all EoT or save ends effects the target was affected by.
Blightwash
The minion explodes. Make a power roll, targeting each enemy within 2 squares of the target.
The area within 2 squares of the exploded minion is covered in blight until the end of the encounter. Abilities used against an enemy in the area have an edge.
Summon Gorrres
The detective summons two gorrres into unoccupied spaces within distance. On each of the detective's turns, they direct the squad of gorrres to move and use a main action.