Banish¶
l
Main Action
Banish
11 Wrath
You sever the target's tenuous connection to the world.
Distance
Melee 1
Targets
One creature
Power Roll +Might
!5 + M damage; P < WEAK, the target is banished (save ends)
@8 + M damage; P < AVERAGE, the target is banished (save ends)
#11 + M damage; P < STRONG, the target is banished (save ends)
Effect
This ability gains an edge against demons, devils, undead, and creatures not native to your current world. If you know the target's true name, this ability has a double edge. While banished, the target is sent to another manifold in the timescape and removed from the encounter map. A banished target can do nothing but make saving throws, and takes 10 holy damage each time they do so. If the target is reduced to 0 Stamina while banished, they are lost to the timescape.
Source: Draw Steel: Heroes ·
printing 1.01b