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Blood for Blood!


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Main Action

Blood for Blood!

5 Ferocity

See how well they fight after you've bled them dry.

Distance
Targets
One creature or object
Power Roll +Might
!4 + M damage; M < WEAK, bleeding and weakened (save ends)
@6 + M damage; M < AVERAGE, bleeding and weakened (save ends)
#10 + M damage; M < STRONG, bleeding and weakened (save ends)
Effect

You can deal 1d6 damage to yourself to deal an extra 1d6 damage to the target.

Source: Draw Steel: Heroes · printing 1.01b