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Your Entrails Are Your Extrails!


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Main Action

Your Entrails Are Your Extrails!

3 Ferocity

Hard for them to fight when they're busy holding in their giblets.

Distance
Targets
One creature or object
Power Roll +Might
!3 + M damage; M < WEAK, bleeding (save ends)
@5 + M damage; M < AVERAGE, bleeding (save ends)
#8 + M damage; M < STRONG, bleeding (save ends)
Effect

While bleeding this way, the target takes damage equal to your Might score at the end of each of your turns.

Source: Draw Steel: Heroes · printing 1.01b