Heat Drain¶
f
Maneuver
Heat Drain
11 Discipline
You drain all the heat from the target.
Distance
Melee 1
Targets
One creature
Power Roll +Intuition
!8 + I cold damage; M < WEAK, restrained (save ends)
@11 + I cold damage; M < AVERAGE, restrained (save ends)
#15 + I cold damage; M < STRONG, restrained (save ends)
Effect
While restrained this way, the target takes cold damage equal to your Intuition score at the start of each of your turns. Additionally, whenever the target damages another creature while restrained this way, any potency associated with the damage is reduced by 2.
Source: Draw Steel: Heroes ·
printing 1.01b