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Heat Drain


f
Maneuver

Heat Drain

11 Discipline

You drain all the heat from the target.

Distance
Targets
One creature
Power Roll +Intuition
!8 + I cold damage; M < WEAK, restrained (save ends)
@11 + I cold damage; M < AVERAGE, restrained (save ends)
#15 + I cold damage; M < STRONG, restrained (save ends)
Effect

While restrained this way, the target takes cold damage equal to your Intuition score at the start of each of your turns. Additionally, whenever the target damages another creature while restrained this way, any potency associated with the damage is reduced by 2.

Source: Draw Steel: Heroes · printing 1.01b