Mindwipe¶
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Main Action
Mindwipe
11 Clarity
You attempt to make them forget all their training.
Distance
Melee 2
Targets
One creature
Power Roll +Reason
!12 + R damage; R < WEAK, the target takes a bane on their next power roll
@17 + R damage; R < AVERAGE, the target takes a bane on power rolls (save ends)
#23 + R damage; R < STRONG, the target has a double bane on power rolls (save ends)
Effect
The target can't communicate with anyone until the end of the encounter.
Strained
You take 3d6 damage.
Source: Draw Steel: Heroes ·
printing 1.01b